Moq. First Impressions

 
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Ok, I've heard that I may might be seeing some unit tests that use Moq in my next project. I had only read examples about this mocking framework but no real (or unreal) work with it I did.

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Why Patterns Do Not Suck... Part 1

 
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Never meant the opposite though, but inserting "...sucks" in the title seems fashionable these days.

Not that I am "pattern happy" (or at least not that I am aware of) but when you recognize where a pattern might fit without overcomplicating the design, you better use it. That's what they were meant for.

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Dev Teach. Key Take-aways

 
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It's been a long (and maybe boring I can give you that) series of entries on the matter. I wanted it to be like this. Writing helps me fixing the concepts and if reading it amuses anyone else besides me, that's a double target hit.

It's time to wrap-up and I'll try to do it briefly (and by now you should be aware that I am not very good at it):

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DevTeach. Post-Conference

 
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I was even more eager to attend this one than the previous last session. And to be perfectly honest with you, I got the same results, disappointment in the first degree.

How can you get disappointment out of a TDD session with Jean Paul Boodhoo and Scott Belware? I ask myself the same same question and I am starting to get it just now. I'll try to clarify myself.

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